﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SwInYUtility
{
    public class Player
    {
        private string _Name;
        private int _Level;

        public Player()
        {
        }

        public Player(string Name)
        {
            _Name = Name;
        }

        public string Name
        {
            get { return _Name; }
            set { _Name = value; }
        }

        public int Level
        {
            get { return _Level; }
            set { _Level = value; }
        }
    }
}
